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Test Match

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General Rules

  • 2 teams comprised of 1 or more players per side (generally 2-4 per side).
  • 1 innings per team comprised of 50 balls a side.
  • 10 overs to be bowled by each team, consisting of 5ball overs, shared between team members.
  • 4 wickets for each teams innings.

How Are Runs Scored

  • Runs can be scored by allocating specific areas for a certain amount of runs.
  • Boundaries must be put in place where 4's and 6's can be determined
  • Running between the wickets is an optional extra if felt required for the game

How You Can Get Out

  • Bowled
  • Caught:
  • In a pool area or veggie patch (caught)
  • Window on the full (caught)
  • Caught in a bucket/net/hitting a designated object (fielder commonly known as "Jeffery") (caught)
  • Electric keeper/slips (caught)
  • Over The Fence - 6 & Out
  • LBW:
  • If an LBW is plum/salmon trout, the player is atomatically out. If there is dispute between teams, the batsman recieves 1 chance, but the following close LBW shout will be out.
  • Stumped:
  • Electric stumping (ball hits the back wall and rebounds onto the stumps if the batsman is out of his crease he is out)
  • Run Out (optional extra)

Decision Review System - DRS

  • Bolwing powerplay can be taken for 1 over resulting in -15 runs to the batting side for every wicket lost within the powerplay over.
  • Batting powerplay can be taken for 1 over resulting in runs to be worth double the value during the powerplay over.
Last modified on Thursday, 31 December 2015 05:09

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